• East india company коды к игре (читы)

      Коды на East india company .



      Бесплатные строения и их содержание:

      Используя Блокнот откройте файл "buildings" в каталоге "/East India Company/Data/AI". В нем будут следующие строки:

      // building config

      Buildings
      {
      Admiralty
      {
      name = str_ADMIRALTY
      }

      CompanyHouse
      {
      name = str_COMPANYHOUSE
      }

      Fort
      {
      name = str_FORT

      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0

      // special - number of cannons defending port
      special = 0
      }

      1
      {
      price = 50000
      wood = 40
      stone = 80
      iron = 30
      upkeep = 3500
      build_time = 4
      special = 5
      }

      2
      {
      price = 120000
      wood = 80
      stone = 150
      iron = 50
      upkeep = 10000
      build_time = 10
      special = 10
      }

      3
      {
      price = 200000
      wood = 100
      stone = 200
      iron = 70
      upkeep = 25000
      build_time = 12
      special = 25
      }

      4
      {
      price = 350000
      wood = 150
      stone = 300
      iron = 100
      upkeep = 50000
      build_time = 20
      special = 40
      }
      }

      Garrison
      {
      name = str_GARRISON

      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0

      // special - amount of 50 marine detachments
      special = 0
      }

      1
      {
      price = 25000
      wood = 30
      stone = 20
      iron = 0
      upkeep = 2000
      build_time = 2
      special = 2
      }

      2
      {
      price = 40000
      wood = 60
      stone = 40
      iron = 0
      upkeep = 6000
      build_time = 4
      special = 5
      }

      3
      {
      price = 75000
      wood = 100
      stone = 70
      iron = 0
      upkeep = 10000
      build_time = 6
      special = 15
      }

      4
      {
      price = 100000
      wood = 200
      stone = 150
      iron = 0
      upkeep = 15000
      build_time = 8
      special = 25
      }
      }

      ShipYard
      {
      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0
      }

      1
      {
      price = 30000
      wood = 50
      stone = 40
      iron = 25
      upkeep = 2000
      build_time = 2
      }

      2
      {
      price = 62000
      wood = 90
      stone = 70
      iron = 40
      upkeep = 5000
      build_time = 4
      }

      3
      {
      price = 120000
      wood = 180
      stone = 150
      iron = 70
      upkeep = 15000
      build_time = 6
      }

      4
      {
      price = 185000
      wood = 250
      stone = 200
      iron = 100
      upkeep = 25000
      build_time = 8
      }
      }

      TownHall
      {
      name = str_TOWNHALL
      }

      TradingPost
      {
      name = str_TRADINGPOST

      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0

      // special - discount in %
      special = 0
      }

      1
      {
      price = 8000
      wood = 40
      stone = 40
      iron = 25
      upkeep = 1500
      build_time = 2
      special = 5
      }

      2
      {
      price = 15000
      wood = 80
      stone = 80
      iron = 50
      upkeep = 3000
      build_time = 4
      special = 10
      }

      3
      {
      price = 32000
      wood = 150
      stone = 150
      iron = 80
      upkeep = 8000
      build_time = 6
      special = 15
      }

      4
      {
      price = 72000
      wood = 250
      stone = 250
      iron = 100
      upkeep = 15000
      build_time = 8
      special = 20
      }
      }

      UnionHouse
      {
      name = str_UNIONHOUSE
      }

      WareHouse
      {
      name = str_WAREHOUSE

      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0

      // special - capacity
      special = 0
      }

      1
      {
      price = 5000
      wood = 0
      stone = 0
      iron = 0
      upkeep = 500
      build_time = 2
      special = 200
      }

      2
      {
      price = 8000
      wood = 80
      stone = 40
      iron = 0
      upkeep = 1000
      build_time = 4
      special = 400
      }

      3
      {
      price = 15000
      wood = 160
      stone = 80
      iron = 30
      upkeep = 2000
      build_time = 6
      special = 600
      }

      4
      {
      price = 20000
      wood = 250
      stone = 150
      iron = 50
      upkeep = 4000
      build_time = 8
      special = 800
      }
      }
      }

      Под каждым из зданий отображаются уровни. К примеру:

      Buildings { Admiralty { name = str_ADMIRALTY }

      CompanyHouse { name = str_COMPANYHOUSE }

      Fort { name = str_FORT

      0 { price = 0 wood = 0 stone = 0 iron = 0 upkeep = 0 build_time = 0

      // special - number of cannons defending port special = 0 }

      1 { price = 50000 wood = 40 stone = 80 iron = 30 upkeep = 3500 build_time = 4
      special = 5 }

      2 { price = 120000 wood = 80 stone = 150 iron = 50 upkeep = 10000 build_time =
      10 special = 10 }

      Эти уровни отображают количество ресурсов, необходимых для постройки здания на каждом из пяти уровней. Измените один (или все, если необходимо) из них. К примеру:

      Buildings
      {
      Admiralty
      {
      name = str_ADMIRALTY
      }

      CompanyHouse
      {
      name = str_COMPANYHOUSE
      }

      Fort
      {
      name = str_FORT

      0
      {
      price = 0
      wood = 0
      stone = 0
      iron = 0
      upkeep = 0
      build_time = 0

      // special - number of cannons defending port
      special = 0
      }

      1
      {
      price = 1
      wood = 1
      stone = 1
      iron = 1
      upkeep = 1
      build_time = 1
      special = 5
      }

      2
      {
      price = 1
      wood = 1
      stone = 1
      iron = 1
      upkeep = 1
      build_time = 1
      special = 10
      }

      То есть теперь здание "Fort" 1-го уровня стоит 1 золота, 1 леса, 1 камня, 1 железа, 1 золота на содержание и строится 1 месяц.

      Модификация кораблей:

      Используя текстовый редактор измените файл "shiptypes" в директории "\East India Company\Data\AI". В данном файле содержится конфигурация всех кораблей: цена, количество HP, количество пушек, объем трюма и т.д. Изменение этого файла повлечет за собой изменение геймплея, поскольку AI использует эти же настройки для покупки и использования своих кораблей.

      К примеру:

      galleon
      {
      // name from locale
      type = str_SHIP_TYPE_GALLEON

      unit = uSHIP_galleon

      part1 = pSH_ga01

      warship = 1

      speed_strategic = 0.05
      speed_tactical = 0.50
      maximum_speed = 8

      Следующие строки содержат информацию о количестве HP, парусах и пушках в тактическом режиме.

      hitpoints_hull = 700
      hitpoints_sails = 700
      hitpoints_cannons = 18

      Следующие строки содержат информацию об экипаже (max, min, обслуга пушек).

      crew_max = 120
      crew_min = 20
      cannoncrew_size = 3

      Следующие строки содержат информацию о цене (покупка, разлочивание, ремонт и т.д.).

      price = 75000
      unlockPrice = 150000
      repairPrice = 10

      repairHullPrice = 26
      repairSailPrice = 9
      repairCannonPrice = 200

      ammoPrice = 20
      crewPrice = 10
      marinePrice = 20

      Количество месяцев, необходимых для постройки:

      buildTime = 7

      Объем трюма:

      cargo_space = 10

      Дальность и повреждения пушек:

      cannon_range = 1100
      cannons_max = 18
      cannon_type = 2

      solid_max = 180
      grape_max = 90
      chain_max = 90
      fire_max = 90

      visibility_range = 1000

      sailing_range = 2500

      shipyard_min = 3

      Игровое время, когда корабль можно исследовать:

      available_from = 1600

      hull_low = -4.9
      hull_high = 9.0
      sail_low = 10.5
      sail_high = 60

      draft_min = -2.0
      draft_max = 2.0

      sail_speed = 0.6
      bank_speed = 0.025

      arcade_turn_speed = 0.015
      arcade_rudder_max = 22.0

      normal_turn_speed = 0.015
      normal_rudder_max = 19.0

      simulation_turn_speed = 0.013
      simulation_rudder_max = 15.0

      rudder_speed = 0.06
      rudder_damp = 0.03

      weight = 10000
      construction_time = 8
      sail_damage_scale = 1.0

      }

      East india company коды к игре (читы) из раздела Читы и Коды предназначены для помощи пользователям сайта wpcgames.ru в прохождении игры.

      В базе игр: Компьютерная игра East India Company
      Добавил: Narkozz   16 июня 2012    Комментариев: 0   Просмотров: 169

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